Not bad
It wasn't funny, or exciting, but it was original, and artistic. Personally, I'm not a fan of this sort of thing, but I'll give it a nine because it's obvious it's taken work, and it's clever. Well done.
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Not bad
It wasn't funny, or exciting, but it was original, and artistic. Personally, I'm not a fan of this sort of thing, but I'll give it a nine because it's obvious it's taken work, and it's clever. Well done.
Hmm, well to get such a nice score from someone who doesnt like this sort of stuff is fine by me. There are a lot of people who can't see past their own preferences, but I'm glad you respect the time it takes to make things like these.
thanks for the review!
Moro
Brilliant
What can I say? It was a self contained, well animated, funny story. The quips were good, the recurring themes worked, and it was generally likeable.
You don't even need to see other long and boring episodes to understand it, which happens too much these days.
Now that's what I call recycling.
Not bad
Pretty fun, kept me amused for ten minutes. After a while it does get repetitive, but you did a good job on this and the various effects were good brain testers.
Only thing that I didn't notice was a difficulty curve. I mean, power ups built up, but it went at the same speed (as far as I could tell) with the same frequency of block falls (as far as I can tell).
But like I said, good job, good music, great game! Well done.
Meh
Not bad, not that good. It's Altair, not Altier, by the way. And what was the point of the trick question???
The date questions were hard, but relevant. But next time, less game maker questions, and more game ones please. Oh, and one question asked whether a game picture was Crysis or Far Cry - they run on the same engine and look exactly the same, which was kind of stupid.
Funny!
The music crapped on the paper.
I like this.